The Games of 2013


Another year down, another year closer to death, and another year spent ignoring those facts by playing video games and watching movies.  2013 was an interesting year for gaming.  A lot of great games were released this year, leaving me fully confident that I’d be able to pull a top 5 and maybe even a top 10.  As usual, I’m not that confident about being able to find enough games for the bottom half of my list because I didn’t really make good use of my Gamefly this year.  But this was also an interesting year for video games because we got some brand spankin’ new consoles in the Xbox One and the PS4 … that brought nothing significant for games.  I only bought the Xbox One, but none of the games for that system would come close to my top 5 for the year.  And I didn’t buy the PS4 because its games were even worse.  But there’s still plenty enough to talk about for this year as I present my review for the Games of 2013.

JANUARY

DMC: DEVIL MAY CRY

This game was okay.  The series had gotten a little stale so they decided to try to sexy it up a little bit and change Dante’s look.  Some people got mad about that.  I didn’t care.  I meant about the game.  It was a standard Devil May Cry game, and I’ve not been that interested in those in any of their incarnations.  Beat the shit out of your X button until all the enemies on screen are dead.  A nice enough way to kill time, but certainly not a must have title.

FEBRUARY

FIRE EMBLEM AWAKENING

This game was actually the very first game I played on the 3DS that I purchased some months later.  I finally decide to purchase a 3DS because of the Pokémon release, and this game seemed to be the most interesting.  And it was.  The gameplay was enjoyable turn-based strategy stuff, but I found myself completely obsessed with the romance system in the game.  I tried to get everyone in my team to fuck everyone else in my team.  And then when they did and their children came back from the future to join my team (this actually happens!), I tried to get the kids from the different families together.  I would talk more about the satisfying gameplay or the nice graphics, but I really spent all my time playing matchmaker in this game, and I still enjoyed it.

DEAD SPACE 3

I’ve liked the Dead Space series in the past, and technically I’d say I enjoyed this game as well.  The problem is that I no longer remember it.  It was just like the other Dead Space games but with more snow.  I do remember liking the story, the graphics, and the gameplay, so I’d still say I’d recommend playing it even if it is somewhat forgettable.  It’s probably only $20 by now, and it’s definitely worth that.

CRYSIS 3

This is another game that I entirely forgot existed.  If you’ve ever played a Crysis game, well this is another one.  It’s really pretty, it does nothing to advance the genre of the first-person shooter, and the story is never anything special.  And neither are the games.  They’re fun enough, but not spectacular.

MARCH

GOD OF WAR: ASCENSION

I’ve owned this game since I got it as a gift for my birthday in June.  I still have not felt any reason to play it.  I guess I kind of assumed that the game got shitty reviews, but as I look it up to write this it turns out that it’s been generally favorable.  I will need to find out where I put my copy and get around to it now, I suppose.

GEARS OF WAR: JUDGMENT

Now this game I did play.  I’m not sure why.  It wasn’t bad, but it was Gears of War as all the secondary characters I never cared about.  Except Cole-Train-Baby-Woo, whose name I will not say any other way.  There’s nothing wrong with this game, but there’s nothing special or significant about it either.  Have you played Gears of War before?  Well this looks and plays exactly like that.  That’s not a bad thing, but you’re not going to get anywhere near the top of my lists by rehashing.

APRIL

STAR TREK

Ooooo, I wish I had played you!  I saw some game footage.  This game looks stupid and broken as shit.  WHY DID I NOT PLAY YOU?!  Gamefly!  Get me Star Trek on the phone, stat!

MAY

METRO: LAST LIGHT

I just recently started playing this game.  I felt like I wanted to get this game all year, and it was eating at me every time I saw it on the shelf.  I saw it go on sale numerous times, but never went low enough that I felt I should take the risk.  But it finally reached the price I needed it to be: Free!  My sister gave me this game for Christmas, so I’ve only been playing it a little.  The game could complain that it wasn’t given the best chance to make it into my top games because I haven’t even beaten it yet, but I think I’ve played enough to be able to say it was in no danger of that anyway.  It’s good, but you came out in the same year as GTAV, BioShock Infinite, and Tomb Raider.  You’re going to have to step your game up for that.  The story is forgettable so far, but the graphics are nice and the gameplay is fun.  Just not really exceptional in any way that I’ve yet found.

FAST & FURIOUS: SHOWDOWN

Remember what I said about the Star Trek game.  Same goes for this one.  I didn’t play it, and I think we all know exactly why.

FUSE

I played a demo of this game and found it to be acceptable.  I would totally play this game when it dropped down to $20.  But they don’t usually release games that aren’t total garbage at $20, and when they finally dropped the price to around that low, I was no longer interested.  I’ll probably get it eventually, so you can call this a recommendation if the game is already $20.  But I know that I’ve definitely given better recommendations before.

JUNE

DEADPOOL

I have been (and still remain) very interested in playing this game.  Deadpool is one of my favorite comic book characters and is one of the few comic books that I read regularly anymore.  Sadly, it did not appear that Brian Posehn and Gerry Duggan (writers of the Deadpool comics and stars of one of my favorite podcasts, Nerd Poker) had anything to do with this game.  If I couldn’t even rely on the comedy of the story to keep my interest in this game, it would have to come down the gameplay.  And the gameplay just seemed too standard.  I will eventually play this game, but it’s going to need to be much cheaper than I’ve managed to find it yet.  $20 range sounds about right.

MURAMASA REBIRTH

My roommate got me really excited to play this game.  I had played Muramasa: The Demon Blade on the Wii a few years back (which was around the last time I played anything on the Wii), and I really enjoyed it.  It was super basic gameplay, but I thought the art style was pretty interesting and captivating.  When I heard about Muramasa Rebirth, I was excited at the idea of a sequel.  Then I found out it was just another time that Sony decided that porting things and making them HD was a good enough reason to release a game.  They added some new levels and a few new levels, but I still feel that I’ve already played this and have no reason to do it again.

JULY

NOTHING

AUGUST

PIKMIN 3

I’ve really liked the Pikmin games in the past, but there was one big complication keeping me from getting into this version of the game: the fact that I down own a Wii U.  I’m still waiting for a game to come out that makes the Wii U worth purchasing, and Pikmin just isn’t generally good enough to be that game.

SEPTEMBER

DIABLO III

I was relatively satisfied with my time with Diablo.  My past with Diablo never quite matched up with the series.  I never played the first one and I played the second one at the behest of a friend some years after it came out.  It never impressed me because I was always a few years removed from the time when it was supposed to impress me.  Realizing that, I felt the need to get into Diablo as soon as I could.  When it finally came out, I waited another year to get to it.  NOT MY FAULT!  At first, my computer simply could not handle the game.  When I finally got to build a new computer that was capable of running games, I was aware that they would be putting the game out on console.  Thankfully, I was still able to play the console version in the time where I would still appreciate it.  There’s nothing much to the story of the game, but for someone like me that is completely comfortable with grinding and leveling and dungeon-crawling for the best gear, this game can easily suck hours out of your life.  And that’s basically all you can expect of some games.

OCTOBER

BATMAN: ARKHAM ORIGINS

I was nervous about this game going into it.  I loved the other two games in the Arkham series, but Arkham Origins was not going to be in the hands of Rocksteady Studios, the group that finally figured out the formula for making a good Batman game.  In this games’ defense, they did just steal the formula wholesale from Rocksteady, but you could see the lack of love in it.  It felt ALMOST right, but lacked the polish of a Rocksteady game in the fluidity of the controls.  The story was interesting as an origin story, but also felt like fan appeasement in just trying to throw as many famous enemies in as possible.  Also, you should probably barely bother acting like we’re not going to know who these enemies are because most people playing are fans.  Thought Batman might not know them yet, we know who the Riddler and the Joker are.  But the game was pretty good, it just felt like Rocksteady loved it more and did it better.

ASSASSIN’S CREED IV: BLACK FLAG

My mind wasn’t blow, but I was pretty well-satisfied with this game.  I was curious how they would handle the dead Desmond in the room for this game, but was hoping they would go with the “Who cares?  You don’t want to play that side of the game anyway!” approach instead of what they did, but the story of the part of the game I care about was interesting.  Who doesn’t on some level want to be a pirate?  Especially if it means that I’ll get to play an entire game of the best part of the last game: the nautical battles!  I spent most of my time in this game sailing around and exploring, occasionally putting that on pause to advance the story a bit.  I wanted it to continue so much that I even got that DLC for it already.  What was it called?  Adéwalé Unchained?

BATTLEFIELD 4

I was on the fence about purchasing one of the big shooters this year.  I invested in an Xbone this year, and I would not be purchasing a game in the past when I had already moved into the future.  But not all of my friends were ready to move into the future, and I have no desire to play multiplayer games with people I don’t know.  This may be a bit of a spoiler for the next review, but I finally decided to buy one of these games and I went with this one.  Battlefield is typically a much better game, it has vehicles, and it is not Call of Duty.  How did I like it?  We’ll find that later … when I play it …

NOVEMBER

CALL OF DUTY: GHOSTS

This was finally the year when I stopped allowing myself to be tricked into Call of Duty, even though this year was one made by my preferred publisher: Infinity Ward.  I’m just sick of Call of Duty.  Every year these people put out a game, every year it seems like the same old stuff, and every year my friends tell me to buy it ‘cause we’ll totally play together … and then we don’t.  No more!  If Activision seems like they allowed for some innovation and these game stop seeming like the same old thing, maybe I’ll come back.  For now, I’ve checked out.  I’ll be on Battlefield.

KNACK

One of two exclusive games boasted by the PS4, and the deciding factor for me deciding not to buy it.  I played the demo.  It wasn’t bad, but it just seemed like a rip off of Ratchet and Clank with an added desire to jerk off and show the world how powerful their physics engine could be.

DEAD RISING 3

Dead Rising 3 is the best exclusive game I’ve played.  It also does not have a lot of competition.  But the game is a lot of fun; it’s just not very special.  It’s almost identical to the other Dead Rising games but it looks a little prettier and has a lot of zombies on the screen at the same time.  It could be compared to Knack in that way because both of them just seem to want to show off the power of their system without focusing on much else, but Dead Rising was much more fun than Knack was.  It’s mindless, hack-and-slash fun, but it’s fun nonetheless.

RYSE: SON OF ROME

I haven’t managed to play this game just yet, but it will be played eventually.  It looks visually spectacular, but if I’m going to invest $60 into you, you’re going to need a little more, such as a good story or some good gameplay.  Everything I’ve heard from this game indicates it has barely any story and the gameplay is super repetitive.  That being said, it’s just a matter of time before I buy this game.  As they say, beggars can’t be choosers, and I am desperate for another game for my Xbone.  If I catch wind of this game on sale for even $15 off, I’m probably buying it.

LEGEND OF ZELDA: A LINK BETWEEN WORLDS

This game wasn’t really given its fair shake because of Pokémon.  I bought it as soon as it came out, but didn’t start playing it until about a week ago because I just had to catch ‘em all.  Now that I’ve been playing it, I’ve been loving it.  It feels almost identical to A Link to the Past, and that’s one of the best Zelda games ever.  I can’t really talk about the story of the game very much yet as I doubt I’m remotely close to beating it, but it seems mostly like the average story of a Zelda game.  Ganon’s coming back, Zelda is in trouble, and the legendary hero is a small elven boy that finds a cool sword.  That’s the usual stuff, but they also now have a Hyrule and a Lorule.  Get it?!  HIGH-RULE and LOW-RULE!  These people are the cleverest!  But the game has changed because now I can turn into a painting to solve puzzles.  It’s a fun mechanic, but it doesn’t seem like the game has been revolutionized.  Of course, when you’re a Zelda game, you don’t really need to revolutionize.  You just need to recapture, and this game does that.

DECEMBER

GRAN TURISMO 6

I haven’t played this game and I never will, but the reason I felt I needed to put it on my list is because this game is just a stupid idea.  And it also exemplifies the reason I am nervous about buying Sony consoles in the future: they make terrible decisions.  They put out the PSP as the most impressive handheld system to date … and put no games on it.  Years later they learned from their mistakes.  They made the PS Vita, which was the most powerful handheld system to date AND had two analog sticks … and have not yet put games out for it.  Then they put out the PS4 with no games.  Then they release the newest version of their flagship racing franchise … exclusively for the last generation of their system.  How long were you aware that you’d be making a new console, Sony?  About as long as Microsoft?  And where did they put their flagship racing franchise?  Exclusively on the Xbox One, was it?  You make me anxious pulling shit like this, Sony.  Knock it off.

THE WORST GAMES OF 2013

FIFTH WORST

Beyond: Two Souls (2013)BEYOND: TWO SOULS

I had a great experience with this title.  I thought the story was super interesting and the performances by people like Ellen Page and Willem Dafoe were just fantastic.  That all sounds like a positive, so what was my problem?  My problem was that I played a really good movie … but I was playing a video game.  Quantic Dream, I know this is how you roll … your thumbstick to make your character turn her head to look over her shoulder …  You make games that are basically really long quick time events and I realize that.  But that is lame.  Can we not just assume my character knows how to get out of bed without my assistance?  Must I hold L1 and R1 to have her put her feet on the floor?  I don’t have to think that much to accomplish that task in real life, so you can go ahead and do that one for me.  But I really liked the story and the graphics, and the actors did pretty great jobs, so I’m going to recommend that you play this movie.

FOURTH WORST

The Last of Us (2013)THE LAST OF US

My problem with The Last of Us was mostly with the hype.  This was a good game that was talked up so hard that it seemed impossible for it to do anything but disappoint.  My roommate and I were still some of the few people that seemed let down by this game.  The story was pretty good and it elicited some emotional responses from me, and the game looked as good as you could in a game with about 50% bland cities.  Maybe it was the gameplay that turned me off because it was thoroughly average, but I think it’s just that the propaganda machine set the expectations too high.

THIRD WORST

Injustice: Gods Among Us - Ultimate Edition (2013)INJUSTICE: GODS AMONG US – ULTIMATE EDITION

I took my time getting around to this game because it was a fighting game.  Fighting games hold my attention for a matter of hours and when they hit the interest wall, they hit it hard.  I’m not competitive enough to play a fighting game until I get good at it, nor do I intend to analyze frame rates to be really good at them.  I basically just beat the story and then fall asleep.  But I got the ULTIMATE EDITION!!  And that meant I had a few more characters to get bored with quickly.

RUNNER UP

Saints Row IV (2013)SAINTS ROW IV

This game created an unnatural amount of anger in me.  They’re just trying to hard now.  This game always seemed to be a blatant GTA rip off that didn’t take itself seriously.  I respected that.  I was never as big of a fan of GTA as everyone else was, and injecting a little more comedy into the equation worked for me on occasion.  This game seemed to indicate that the series was bored ripping off GTA and wanted to go off on their own … and rip off Crackdown.  That’s a great idea!  Rip off a far lesser game instead!  The story was nothing special and the comedy was mostly lost on me, seeming at times that their equation for comedy was just to have regular things happen, but this time make the character naked or holding a dildo.  And if you really want to blow the audiences minds, both.  The game was also somewhat glitchy when I played it, and the game also seemed to embrace glitches and make them part of the game since you were supposed to be inside a video game anyway.  And why not?  Gamers love glitches!  I was so irritated and deflated by this game that I was never able to beat it.  I just got bored one day and wandered off into the living room with the game still on, never to play it again.

THE LOSER

Aliens: Colonial Marines (2013)ALIENS: COLONIAL MARINES

Now this here game was a terrible piece of shit.  It demanded to set itself in the world of the Aliens movies, but the story it decided on was going to go ahead and ignore all of that.  Hicks is alive!  He managed to get off the escape vessel, but didn’t care enough to rescue Newt or Ripley so they could go on to die in Alien 3.  He had time to save them too, since he obviously had time to dump a decoy body in his place.  But why would he do that?  This game explains it with, “Long story.”  Great.  So Michael Biehn agreed to do the game so you just decided to make up whatever bullshit to fit him in.  You certainly didn’t need him as you were never able to make his character look like him, or anything in your game look good for that matter.  At first blush, this game is a standard first-person shooter, but when you play it more you realize it’s actually a shitty first-person shooter.  There’s nothing in this game worth its existence.

 

THE BEST GAMES OF 2013

FIFTH BEST

Grand Theft Auto V (2013)GRAND THEFT AUTO V

I’m never going to be able to please the part of my audience that adores the Grand Theft Auto series, just as the Grand Theft Auto series seems unlikely to ever be able to please me.  I’ve never been able to find the same level of enjoyment in these games as they do.  I’ve even tried to study how these people play the game in hopes of finding that I’ve been doing it wrong.  Apparently I have been because I tend to try to complete the story and do all the side missions while these people play the game online (when Rockstar gets around to releasing it) or run around the city with no objective save for collecting wanted levels until they get killed and start it all over again.  How is that fun?  How is it possible to spend hours shooting random civilians and cops until you finally succumb to bullets, and then starting the cycle anew?  I don’t know, but they do.  I don’t really attempt to argue with people about the fun factor involved in this game, but I need a little more out of a game to put it in a “Best Of” list.  The story in this game is okay, but it is highly unlikely that this game will inspire me to come back to it.  Of course I’ll recommend this game, but I’m not going to act like it’s the best game of the year as many others might.

FOURTH BEST

Pokemon X and Y (2013)POKÉMON X AND Y

I love this game far more than I should, and I know I have a problem.  I can’t help but catch ‘em all!  I buy both games so that I can truly catch ‘em all and send ‘em to myself so that I may be Lord Almighty of Pokémon!  The reason I rate these games so highly is that, if you’re into these kinds of games at all, then a mere investment of $40 can get you hundreds of hours of play.  Since I don’t go for first-person shooters online that much anymore, I can find no better way to get more bang for my buck than a Pokémon game.  This game was a pretty large graphical improvement from other Pokémon games because they now had 3D to play with, but not a whole lot else has changed.  The story might not involve Team Rocket in this one, but it might as well have.  Bad team is causing trouble, but you’ll always win because you’re better friends with your captive animals than they are.  They also added some new Pokémon somehow.  You’d think they’d have run out of ideas by now.  But this game is just another Pokémon game, and that’s all it really needs to be for me.

THIRD BEST

Ni no Kuni: Wrath of the White Witch (2013)NI NO KUNI: WRATH OF THE WHITE WITCH

WRITTENVIDEO

This is a very notable game because of its beautiful Studio Ghibli artistic presentation, but I found myself confused by the story.  It could never decide if it was for adults or for children.  The story was very touching, but got pretty adult with the heavy messages, the death of your main character’s mother, and spousal abuse.  But the game also wanted to be for children and knew that children would need to have very simple game mechanics (the likes of which you have played before if you’ve played Pokémon) still being taught to you 4 hours into the game.  But the gameplay is fun, the game is gloriously beautiful, and I played this game for 237 hours.  Since you can get this game for $20 now, you’ll probably have a hard time getting a better value for the buck.

RUNNER UP

Tomb Raider (2013)TOMB RAIDER

The Tomb Raider series was mostly okay, but sometimes terrible.  They had all but fallen off the map until they put this game out.  This game actually has a story (which the other ones barely did), and they filled that story with some surprisingly emotional moments.  And they actually made Lara Croft an interesting person, while still keeping everything that made us like her in the first place.  Well, except her ridiculously sized boobs.  Now she looked like a real person instead of freakish Barbie doll person.  The game also looks beautiful, and the gameplay was fantastic.  The gameplay wasn’t revolutionary by any stretch of the imagination, but that’s not a requirement for me.  It’s basically Uncharted with the option for a bow and arrow.  But Uncharted was great.  If you’re going to steal from something, steal from the best.  And everything they brought on their own helped this game come a lot closer to being the best.

THE WINNER

BioShock Infinite (2013)BIOSHOCK INFINITE

My mind was literally blown by this game.  It did everything right.  It was a beautiful game to look upon, for one thing.  It’s true that it’s not photorealistic, but that’s also not what it was going for.  It was going for an artistic style, and it was equally as impressive to enter Columbia as it was to enter Rapture for the first time, and they made both of those worlds come to life.  The gameplay wasn’t drastically different from the other BioShock games, but it didn’t really need to be.  You’ve got your guns and you’ve got your plasmids (or as this game calls them, Vigors), but that felt pretty standard.  You could combine those Vigors in some interesting ways, and you also had the Sky-Line thing to use, but I found myself more than comfortable sticking to guns.  One of the big things that makes the game special is Elizabeth.  You have to drag her around throughout the game, but unlike Ico, it’s nothing but a pleasure.  Elizabeth is hot, adorable, amusing, and helpful.  You don’t have to protect her; she can’t die.  In fact, she’ll just throw you things to help you while you continue to ignore her in combat.  But the real thing that makes this game special to me is the story.  The story of this game took my brain, rattled it around in my head, and fired it out my ass.  It’s amazing that I’ve gotten around as well as I have since March with my brain destroyed, but it was still worth it.

As always, these are only my opinions, and a few of them were specifically designed to make some of you angry.  Feel free to tell my why I’m wrong and I promise to read them while probably not paying attention to them.  More importantly, I want to hear what you guys think were the best and worst games of 2013.  Leave your list in the comments below!

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Diablo III (2013)


Our Long War Ends Today, Imperius!

Diablo III (2013)I wanted to play today’s game for a very long time.  It was originally released in May of 2012 for the computer, but my computer was having far too many problems for me to even consider running a game more powerful than Angry Birds.  A year later, I was finally able to build a computer capable of running it, but by that point I didn’t feel interested anymore.  Thankfully, they were putting the game out on console a few months later.  My interest was revived!  And now I can finally bring you my review of Diablo III, developed and published by Blizzard Entertainment, and including the voices of Athena Karkanis, Dorian Harewood, Anna Graves, Robin Atkin Downes, Rajia Baroudi, Jamieson Price, Erica Luttrell, Carl Lumbly, Grey DeLisle, Crispin Freeman, Alyson Reed, Michael Gough, Jonathan Adams, Jennifer Hale, Dominic Keating, Troy Baker, Sumalee Montano, Simon Templeman, and James Hong.

You play as one of five character types in one of two genders.  You arrive in the town of Tristram following a mysterious star crashing to the ground and raising the dead in its wake.  We meet with Leah (Jennifer Hale) who was in the Cathedral investigating the ominous prophecy that may lead to the resurrection of Diablo with her uncle Deckard Cain (Michael Gough).  Upon investigation, we find that the star that crashed to the ground is actually an angel named Tyrael (Jonathan Adams), who tells us that the demon lords Belial and Azmodan are wreaking havoc through the world and that we have to stop them because … well, what else would we do?

I enjoyed this game just fine, but the story really had nothing to do with it.  Mainly because there barely was one.  It’s really not much more than, “Diablo is coming back and we have to stop him.”  They have a couple smaller things they try to fit in (Deckard and Leah’s relationship, Leah and Aria’s relationship, the little boy emperor and his besieged kingdom, the demons war on the humans, the bickering angels), but it really boils down to a really long mission to beat one boss.  They don’t really try to surprise you too much beyond that.  There is a bit of a surprise involving Leah, and also a bit of a surprise involving our main character.  I won’t spoil Leah’s, but I will spoil ours: we’re a Nephilim.  I feel comfortable spoiling that because I’ve played through a great portion of the game five times and I have no recollection of the game actually informing of this.  At a certain point, characters are just talking about that fact as if it were assumed knowledge by now.  I feel like there was another thing that the intended to be a surprise, but if that’s the case they should feel embarrassed.  We have to work with the ghost of a guy named Zoltun Kulle at one point until he betrays us.  I could not wrap my mind around the idea that this could be a spoiler.  The guy’s voice was brought to us by I Am Evil enterprises and every time he disappeared, he did so with the dictionary definition of a sinister laugh.  The only way they could’ve surprised me with that guy was if he eventually left after helping us reach our goal to go and find his home world of rainbows and puppies.  They did have lots of little journals you could pick up to get additional information, but most of them were either just unimportant things or just a characters feelings about the things going on in the unimpressive story.  I did appreciate that those journals would not be hindered by leaving the area and would continue through the load screens.  I would’ve hated having to stand inside Deckard’s room waiting for his journal to stop talking just so I could be underwhelmed by the information he was giving.

The game looks pretty good.  It’s kind of hard to say as the camera is never that close to allow us to see the details, but that’s something they pretty much need to stick to because that’s the setup of a Diablo game.  The improvements that can be seen are in the activity of the levels.  The levels in the game are always alive with little movements, from creatures scurrying around on the floor to parts of the level crumbling off when you get too close.  My favorite one was in a spider lair when a guy was dragged into a hole when I got too close.  The attention to detail – even if we never really got close enough to see that much of it – was fantastic.  Also, the cut scenes were great.  The disparity in the graphical quality between the gameplay and the cut scenes reminded me of those trailers for The Old Republic that made the game look so much more awesome than the game seemed to deliver.  I don’t mean that as a critique of Diablo, but as a compliment to the quality of the cut scenes.

I made it a specific point to dedicate a decent amount of time to each of the five character types before embarking on my review.  What I decided early on is that I always seem to pick the character that is the least prepared for my antisocial style of gameplay.  I generally don’t team up with people because people will hurt you.  I’M TALKING TO YOU, CYNTHIA!!  That being the case, you’d assume I’d be more prone to picking a tank character such as the Barbarian for my first go.  But that’s never the case.  In City of Heroes, I picked a Blaster.  In World of Warcraft, I picked a rogue.  And in Diablo III, I picked the Demon Hunter, or what is more commonly known as an archer.  So running solo was a pretty bad idea for quite some time.  The rapid fire ability helps, but I came to realize that your friends could be both assistance and hindrance.  The fact that I got into this game a while after they did helped me out because they could just jump into my game and throw away the trash they would never use, which just so happened to be excellent equipment to my lower level character.  The other side of that coin is the friends who attempt to rush you through your campaign so that you can join them in their higher difficulty campaigns.  First off, when you get bored and abandon me right before the boss, it leaves me underpowered to face it.  Second, I have a review to write!  I feel like I missed most of the story!  That’s why I had to go on my second playthrough, and I chose the wizard because I had not yet screwed myself over enough with my first character that shouldn’t play solo through missions.  The saving grace for these two characters comes when you get one of the three followers you can use when playing solo: the Templar, the Scoundrel, and the Enchantress.  The problem with these characters is I have no idea why you would ever use anyone but the Templar.  He can heal directly, heal by increasing your regeneration, and he’s also a capable tank.  Taking the other two is basically babysitting.

After those two characters, I finally got the message and went out as a Barbarian.  It was kind of boring, but I didn’t die so that was a plus.  I died a lot with the monk character, but only because he was talked up so much that I assumed I could easily waltz through one of the hardest difficulties with him.  I could not.  I haven’t yet gotten to the point with the Witch Doctor that he becomes truly badass.  The higher you level, the more creatures you can spawn to do your fighting for you.  It seems like that might get a little boring, but it would certainly be less frustrating.  All I was able to spawn by the time I stopped playing was two zombie dogs.  I named them Pongo and Perdita.

I’m sure a lot of people were worried that the controls of the game would suffer when porting from the computer to the console.  I never played the computer version, but I found the controls very effective on the console.  There are plenty enough buttons that you can map your powers to, and it got even better when my friend Hookah told me that there was a setting to change that would allow you to map any powers to any buttons and not just the five or so powers it had allocated to each button.  After that the controls were pretty smooth sailing and the gameplay style would just depend on your character.  One universal that I enjoyed was the traps that were spread throughout the levels, like hitting a chain to drop a chandelier on a group of enemies or shooting some boards that were holding up a wall to let it crumble onto the enemies.  The problem with this was that I rarely saw the traps before I had already cleared the room because of how close the camera was.  But that’s a minor gripe.

I haven’t yet gotten all of the achievements in the game, but the ones I saw didn’t seem insurmountable.  Just time consuming.  I’m sure by the time you had reached level 60 you’d probably have stumbled upon most of them.  And probably would’ve had to have beaten the game on the harder settings to get to that level anyway.  So if you’ve got the time, you’ve probably got 1,000 Gamerscore.

I wound up very satisfied with my time with Diablo III, and I’ll probably be returning to when I have the time.  It had nothing to do with the story which is so completely forgettable that it’s not even worth mentioning.  Thankfully, the things they concerned themselves with instead make the game worth playing.  It’s lots of fun and has plenty of randomly occurring events to keep you grinding in the game well into being worth its price.  Diablo III gets “Let your true self be revealed, Diablo!” out of “Even in the heart of Heaven, angels can still feel fear.”

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