Lego Marvel Super Heroes (2013)


The (Hopefully Temporarily) Best Game on the X-Box One!

Lego Marvel Super Heroes (2013)I’ve had my Xbone for a few months now and thus far I’ve been fairly disappointed with what it has to offer.  Not as a system itself; that has been fantastic.  What disappoints me is the lineup available for my next gen system.  I’ve played a few games on the system already and have found the results typically mediocre.  The game I’m reviewing today has been available since the system’s launch, but I’ve never felt it was quite worth its price.  That was until my friend Bob, the Mayor of Krunkytown, told me that I needed it.  Well, you don’t argue with a mayor and so I went out and purchased Lego Marvel Super Heroes, developed by TT Games, published by Warner Bros. Interactive Entertainment, and starring the voices of Stan Lee, John DiMaggio, James Arnold Taylor, Clark Gregg, John Eric Bentley, Dee Bradley Baker, Roger Craig Smith, Troy Baker, Fred Tatasciore, Nolan North, Laura Bailey, Kari Wahlgren, Travis Willingham, and Phil LaMarr.

It would probably be too hard to go too in depth with the story of this game.  Not because it’s particularly complicated, but because I would have to list too many damned names.  The quick break down is that a bunch of supervillains are getting together to steal cosmic bricks in order to build the “Doom Ray of Doom” to defeat Galactus (John DiMaggio) the World Devourer in hopes that it will make the people of Earth fall in line and worship their saviors.  Little do they know that they are being played by the Asgardian God of Mischief Loki (Troy Baker), who intends to harness the power of Galactus to destroy Earth and Asgard.  But Marvel comics doesn’t just make villains, do they?  HELL NO!  AVENGERS ASSEMBLE!!  …And a lot of other heroes too!

This is hands down the best game available on the Xbone.  That title is made much easier to achieve by having only 20 other titles to compete with, but that does not take much away from the acclaim.  I’ve always been fond of the Lego series.  I’ve never connected with them too drastically, but they’re typically cute and fun and they just keep getting better.  Some of their properties that they’ve made into Lego versions haven’t interested me too much, but this is Marvel.  Of course I’m in!  And it’s the best Lego game I’ve played.  The story is nothing too spectacular.  It’s basically just a “heroes save the world” deal.  Actually, it’s pretty much the story of Fantastic Four: Rise of the Silver Surfer.  That’s really all it needs to be though.  What I appreciated about it is the funny little moments they can install into the story.  I still think I liked them better when they couldn’t talk because they were pretty good at adding comedy without it.  But they’re not too shabby with dialogue either.  Having Hulk yell, “HULK SMASH UGLY SIDEBURNS!” when he meets Wolverine is pretty funny.  They also used Nick Fury in some hilarious ways.  Though he had nothing to do with the game, the character of Nick Fury is typically played by Samuel L. Jackson, and Traveller’s Tales used that for some comedy that would be well over the heads of the children that might typically play their games, making some nice references to Pulp Fiction and Snakes on a Plane.

One of the things I appreciated the most about this game was the fan service.  They referenced everything they could think to reference from the Marvel universe, and more specifically the Marvel movies.  There was a part where the Hulk punches the Green Goblin as he punched Thor in the Avengers, Thor arrives into the game like he does in Thor: The Dark World and even in a similar setting, the Put Up Your Dukes level is right out of X-Men Origins: Wolverine, one of the times you rescue Stan Lee is a reference to when he drank the infected juice in the Hulk movie, the chess set where we find Stan at one point might be a subtle reference to his cameo in the Avengers, and the game even has a mid-credit sequence like the greater majority of comic book movies.  Also, there are achievements for doing the Fastball Special (throwing Wolverine at an enemy as Colossus) and for having Captain America and Human Torch on the same team (because both are played by Chris Evans in the movies).

Now, all of those references could not have been recognized if it were not for some extreme levels of nerdiness.  That nerdiness also caused a few problems with this game.  At one point, Gambit stops the Juggernaut dead in his tracks by dropping a chandelier on him.  As big of a fan of Gambit as I am, that just doesn’t happen.  Once the Juggernaut starts moving, nothing can stop him!  He’s the Juggernaut, bitch!  Also, why is the X-Men airplane called the X-Jet now?  Is it not still the Blackbird?  And since when is the X-Mansion on the island of Manhattan?!  I also had a lot of problems arise from what the characters were able to do.  First of all, Spider-Man has genius-level intellect.  Why do I have to switch to that lame ass Mister Fantastic in order to use a control panel?  And while we’re on the subject: I know you probably felt the need to make Mister Fantastic seem useful, but since when can he turn himself into complex machines like an electric screwdriver?  That doesn’t even make sense!  …The rest of the game is perfectly logical to me though…  I also thought Mystique should’ve been more useful.  She can basically just sneak past things.  Shouldn’t she at least be able to turn into people with claws to use the claw switches?  She turned into Wolverine and had claws in the first X-Men movie!  I also didn’t like that Jean Grey didn’t have the special senses to detect switches like Spider-Man and Wolverine.  How does that make sense?  She has EXTRA Sensory Perception!  That’s like two more sensories!  And even worse, how can she take fire damage when you pick the version of Jean Grey that’s the Phoenix?  She flew into the Sun as the Phoenix!  And how does Iron Man get frozen?!  He fixed that icing problem in Iron Man 1!  And how does Magneto not fly?!  I AM THE KING OF NERDS!!

Admittedly, the look of the game doesn’t quite live up to next gen expectations.  It looks about as good as recent Lego games have on current/previous gen consoles.  It’s the look they’re going for and I don’t really knock it for that.  It’s kind of for kids, so it’s supposed to have a really colorful and not necessarily photorealistic look.  Also, it’s a Lego game.  How do you go photorealistic with that?  And this one is different from any others I’ve played because they let you play around in a sandbox Manhattan between story missions, and that is just fine by me.  I got to jet through the streets as Iron Man and the Silver Surfer!  Although I was a little bit bothered that the Silver Surfer’s flying sounded a little like a vacuum cleaner.  Is he the Silver Maid or something?  I thought all maids were brown!  BOOM!

The game is really fun and kept me interested right up to the point where I got 100% on the achievements.  I can’t really keep wasting time on a game when I’m not getting no chievos no more!  There were a couple of minor problems with the game.  Sometimes the camera didn’t want to play along, or more accurately to let you see what you were playing.  I also had a common problem where my character would choose to target my ally relentlessly when I was surrounded by enemies.  I also got irritated in the first level because they kept putting up reminders when I was the Hulk that I could hold Y to turn back into Bruce Banner.  Why would I ever want to do that?  You realize that I’m currently the Hulk, right?

Lego Marvel Super Heroes is currently my favorite Xbone game by leaps and bounds.  It’s not hard to do when everything else on the system turned out to be okay at best, but the game is still entirely enjoyable.  The story is simple but peppered with some enjoyable humor, the game looks good though not quite next gen quality yet, and it’s lots of fun to play.  I got hours of enjoyment out of this game and lost track of most of those hours after I started playing and realized shortly after that it was 4 in the morning.  And it’s an easy 1000 achievements for you achievement whores like me.  Don’t try to act like you’re too adult to enjoy this game!  It’s fun for the whole family!  Lego Marvel Super Heroes gets “Excelsior!” out of “I’m still hungry!  I need something to eat!”

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Lollipop Chainsaw (2012)


Killing Zombies Gives Me Total Wood.

Lollipop Chainsaw (2012)My inspiration for playing today’s game can sadly be defined with one word: boobies.  This movie appeared to have them in bulk.  Technically, there was probably more than interested me in this game.  I wouldn’t consider myself a fan of James Gunn – who collaborated on this game – but I’ve definitely had interest in things he’s done before.  I’ve also had interest in the games of his collaborator, Suda51, but I’ve also never played anything he’s taken part in.  I also consider myself a fan of the main voice actor in this game, Tara Strong, and I’ve actually enjoyed many things she’s taken part in.  But that’s far too much explanation and it’s much easier to say I played Lollipop Chainsaw strictly for the boobies.  In fact, all of that was too long.  Remind me to erase it later.  Lollipop Chainsaw was written by James Gunn, produced by Goichi Suda (Suda51), developed by Grasshopper Manufacture, published by Kadokawa Games and Warner Bros. Interactive Entertainment, and includes the voice acting of Tara Strong, Michael Rosenbaum, Kimberly Brooks, Linda Cardellini, Gregg Henry, Vanessa Marshall, Bruce Locke, Sean Gunn, Little Jimmy Urine, Michael Rooker, Shawnee Smith, Dave Fennoy, Rick D. Wasserman, Fred Tatasciore, Nolan North, and Kari Wahlgren.

Juliet Starling (Tara Strong) is a cheerleader that just turned legal.  But she is no ordinary cheerleader.  Well, technically she is exactly the definition of what you’d expect out of a cheerleader.  But also she carries a chainsaw and fights zombies.  She is off to meet her boyfriend at San Romero (HAAAAA!  I see what you did there, zombie game!) High School, but she arrives too late.  Her boyfriend Nick (Michael Rosenbaum) is bitten by a zombie.  She performs a ritual to allow his severed head to remain alive and decides to keep him around in this form.  It turns out that the whiny Goth kid Swan (Sean Gunn) has summoned the zombies because people in high school were mean to him.  He summons musical themed zombies – punk rocker Zed (Little Jimmy Urine), Viking drummer Vikke (Michael Rooker), hippie guitarist Mariska (Shawnee Smith), autotuned R&B-ish guy Josey (Dave Fennoy), and some kind of rock dude Lewis (Rick D. Wasserman) – to seek his revenge.  Along with Nick, Juliet teams with her sensei Morikawa (Bruce Locke), her Mom (Vanessa Marshall), Dad (Gregg Henry), gun-toting older sister Cordelia (Linda Cardellini), and clumsy younger sister with far too much energy Rosalind (Kimberly Brooks) to send them back to Hell, or wherever.

I knew what I was getting into with this game.  I had assumed that it would be a pretty run of the mill hack and slash game with occasional funny parts and lots of Japanese quirkiness.  So, now that I’ve proven that I can read the future, I will be accepting premium rates to read people fortune cookies and tell them I’m magic.  I really can’t say that there’s too much to say about the story of the game.  The zombies show up and Juliet has to kill the shit out of them.  The dialogue is pretty hit and miss in the game too.  Quite often, I found the dialogue between Juliet and Nick to be pretty cute, especially the part where Juliet thinks Nick speaks Japanese because he knows what the word “sensei” means.  But other parts of the dialogue just seemed like they were trying too hard to be funny, or perhaps even edgy.  Not really a problem, I suppose, but noticeable more in the times when they fall short.

Not a lot to say about the look of the game either.  It wasn’t particularly good and it wasn’t particularly bad.  It was fairly colorful and goofy in how dismembering zombies was muted by rainbows and stars because of how most guys think the world looks through the eyes of most girls.  The only real issue I took with the look of the game was the sexuality.  Don’t get me wrong; I love boobies.  The problem I had with it is that it felt like it was telling me way more than I ever would want to know about what James Gunn and/or Suda51 masturbate to.  That’s information I’d do better without.

The game plays well enough.  It’s vaguely Bayonetta-esque.  And by that, I mean it’s a hack and slash game.  Spam the hell out of that X button, then throw a Y button at the end for good measure.  They add a gun thing that doesn’t really work unless you take off auto-aim and a few other things to break up the monotony, with limited success.  They also often try to break things up with quirky minigames, like a baseball one where you have to protect zombie Nick as he rounds the bases and a basketball one where you try to make baskets with decapitated zombie heads, but these never really became more than irritants for me.

The achievements aren’t necessarily what I’d call easy, but they’re not the hardest ones either.  The only thing that makes them a bother is that it means you’ll probably have to replay levels a few times.  I got to about 800 before I finally got sick of the game and decided it wasn’t worth the bother anymore.  But I imagine I could’ve gotten 1000 without too much extra work.  It’s just that the game isn’t interesting enough for me to really work at it.

Lollipop Chainsaw was a goofy, fairly standard hack and slash game.  The story was simple, but funny enough when they weren’t trying too hard, and the look was pretty cute for a game with so much dismemberment.  But I’ve never really been a big fan of hack and slash games because I can only press X so many times before I realize that I’m getting bored.  This game is satisfying enough for a rental, but can’t justify a decent price tag.  Lollipop Chainsaw gets “What the dick?” out of “These zombies suck dick at driving.”

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The Amazing Spider-Man (2012)


It’s Like the Movie … With 800% More Cross-Breeds

The Amazing Spider-Man (2012)I found myself terribly torn by today’s game.  There have been games like the one that I’m reviewing today that were some of the most fun and enjoyable experiences that I can remember in gaming, and others still that reached the level of mediocrity at best.  When this game came out, it looked to be a return to form for the series, but I still had my trepidations.  I wasn’t prepared to waste $60 for a game like the most recent few, and I just wasn’t interested in taking the risk.  I put it on my Gamefly queue instead, and eventually it arrived.  Interested to see which type of game it resembled more, I started playing The Amazing Spider-Man, developed by Beenox, published by Activision, and featuring the voices of Sam Riegel, Nolan North, Kari Wahlgren, Steven Blum, Claudia Black, Ali Hillis, Bruce Campbell, Fred Tatasciore, and Stan Lee.

A few months after a mediocre film was made about him, Peter Parker (Sam Riegel) and his girlfriend Gwen Stacy (Kari Wahlgren) sneak into restricted areas of Oscorp to find Alistair Smythe (Nolan North) attempting to clean up after Dr. Curt Connors’ (Steven Blum) experimentation with cross-species DNA, making him into a giant Lizard and Peter into a man of spider.  Well, the man-spidering of his DNA does not go unnoticed by the other hybrid creatures in the facility, and it causes them to break from their bondage and attack the facility.  Gwen gets bitten in the process and she is quarantined along with Smythe and others to quell the infection.  Desperate to find a cure for Gwen, Peter frees Dr. Connors and sets him to work creating a cure while he tries to capture the freed cross-breeds before the infection gets out of control.

So what’s the final decision?  Was this game a return to the free roaming Spider-Man that I loved, or is it another mediocre addition to the series?  The answer is “Yes.”  It’s both.  The bulk of the game felt pretty average, but there’s no denying that I’m a fan of the free roaming parts, and I’m very thankful they went back to that.  The bulk of the story was pretty mundane, much like the movie that spawned it.  In fact, the story of the game is very similar to the movie, at least the part that pertains to Dr. Connors.  And since that story alone had already been told and it was necessary to prolong the story of the game, it seems that they just took that part and added more creatures.  And since they didn’t have that many creatures in the canon that fit the bill, they just turned the other characters with various origin stories into cross-breeds, like Rhino.  Another thing it had in common with the movie was that Spider-Man’s trademark quips never really landed.  Spider-Man is supposed to have killer one-liners, man!  That’s something you just gotta get right.  I would say that the occasion when they worked the most was in most of the interactions between Spider-Man and the reporter.  Altogether, the story didn’t really offer that much, but I can’t say that it was awful.

There’s not a whole lot to say about the look of the game.  It looks really good and I had scant few complaints about it.  What complaints I might have is that the faces never looked realistic, but the rest of the stuff in the game looked so good and set the mood so well that it made up for it.  Also, I’m beginning to think that there’s a very good chance I’d be able to make it around New York without a GPS because of these free-roaming Spider-Man games and their attention to detail in making New York as accurate as they can.  I would be looking for a collectable and see that it was located in Time Square or Central Park or other random places, and I knew where they were without having to look that up, even though I’ve never been to New York.  Well, I might not be able to make it around the city unless I was swinging through it on webs, but I might be able to translate that into walking.

The free-roaming stuff was really what sold this game to me the most.  I missed that aspect of the Spider-Man games so much.  The last three Spider-Man games I remember playing were all really linear, and that just made my penis soft.  That doesn’t feel like Spider-Man!  It doesn’t feel right to just be Spider-Man just after he showed up at a museum or a linear back alley and making me follow a straight line to the boss at the end.  So this game had that much going for it.  It also had boss battles, and I appreciated those because they all felt really epic, even though they really weren’t much more than quick time button pressing events.  There wasn’t a whole lot to the other fights either.  A lot of pressing X to punch faces, and occasionally pressing B to finish someone.

The achievements in this game are not entirely difficult, but they can be fairly time consuming, extremely tedious, and inevitably I gave up with about 800.  There are 700 comic books to collect in the city of New York, and finding them is not helped by the fact that every one that Spidey picks up causes him to say something that sounds like a sales pitch for comic books.  Things like “Cover price went up, but still worth it.”  But these weren’t that bad for me because I enjoyed swinging around the city aimlessly.  But there were also magazines to find inside the linear levels, and I didn’t have the patience to go back in for those.  I also wasn’t interested enough in the game to try to go back for the second playthrough on Hard.  But still, 800 is close enough for a game I rented for 3 days.

I was happy to see that Amazing Spider-Man returned the Spider-Man games to their beloved past of free-roaming games, but this outing still ending up being expectedly mediocre.  The story was nothing special, the fights were easy, and they went way overboard with the collectables, but there is a good amount of enjoyment to be gained from swinging around New York as the be-webbed one.  I’d say there’s enough in this game that it’s worth a go, but probably not until you can find it for around $20.  The Amazing Spider-Man gets “The Vermin” out of “The Rhino.”

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Lego Batman 2: DC Super Heroes (2012)


Where Does He Get These Unbreakable Toys?

Today’s game comes as a surprise to even me. I have no idea why I like this game type, but I’ve always been a fan of them. The games are fairly obviously geared towards children, and they’ve also made somewhere in the range of 100 games on the same premise, but I still find them to generally be some goofy fun. But after having played 7,000 games based on the same cute idea, will I feel like I’ve been beaten over the head with them? Will I still enjoy it? And will I be able to follow the story when I missed the first game? We’ll find out as I review Lego Batman 2: DC Super Heroes, written by Jon Burton and David A. Goodman, developed by Traveller’s Tales, published by Warner Bros. Interactive Entertainment, and starring the voices of Troy Baker, Charlie Schlatter, Clancy Brown, Christopher Corey Smith, Travis Willingham, Anna Vocino, Rob Paulsen, Nolan North, Kari Wahlgren, and Fred Tatasciore.

A “Man of the Year” competition in Gotham City is broken up by a group of villains – the Joker (Christopher Corey Smith), Harley Quinn (Laura Bailey), the Riddler (Rob Paulsen), Two-Face (Troy Baker), and the Penguin (Steven Blum). Batman and Robin (Charlie Schlatter) respond to the call. They take out the villains and send them back to Arkham Asylum. Lex Luthor (Clancy Brown) then shows up and frees the Joker with a weapon called “The Deconstructor”, which tears apart objects and is powered by Kryptonite. Luthor and the Joker intend to get Luthor elected as President using the Joker’s laughing gas. With the help of the rest of the Justice League, Batman, Robin, and Superman (Travis Willingham) need to shut that shit right on down.

I still have a soft spot in my heart for the Lego games. Most of them are super easy to come up with since they’re mostly just movies like Star Wars, Harry Potter, Pirates of the Caribbean, and Lord of the Rings, retold with Legos and goofiness. This game sets itself apart from the others in the story department, but not always in ways that I appreciate. I thought they did the story fairly well. It was a pretty basic and unsurprising story. It’s basically just Batman and Robin trying to stop the Joker. Then Lex Luthor comes along and Superman joins in. Then things get a little out of hand for them and the rest of the Justice League shows up at the end to clean things up. There’s also a fairly sizeable subplot about Batman’s feelings of inadequacy towards Superman. But I can’t say I expected anything else. It is aimed more at kids, after all. But it also had plenty enough cute little funny moments that I’ve come to expect from the Lego games to make it enjoyable. But along with their slightly more involved original story came something I had not seen in one of the Lego games before: talking. The other games were so good at telling a story and being cute and funny without the use of words, even when they were telling the more epic story of some classic movies like Star Wars. I don’t know if this is the first game where they used the spoken word, but I’d actually prefer them going back to the art of mime. It was cuter and funnier that way, and it’s a little strange to see Lego creatures speaking.

For the story changes that they’ve made, they were mostly unwilling to make any to the gameplay itself. Of course, I like the gameplay. It’s simple and unchallenging, but it’s still enjoyable. The bulk of the game is as simple as pressing X a lot to break things, and occasionally holding B to put things together. That’s how all of the Lego games work. They add a little bit of puzzle solving into the equation by making each character able to do different things, and in the case of this game they make Batman and Robin particularly versatile because they can do many different things by finding special suits, such as Batman’s Power Suit that allows him to shoot explosives, or Robin’s Acrobat Suit that allows him to swing from poles on the wall … and create a giant plastic ball for some reason. This creates a mild level of puzzle solving … at least until Superman joins your team. He exemplifies the reason I hate him: he does almost everything and is immortal. He doesn’t need a Hazard Suit filled with water to put out fire; he’ll just breathe on it. He doesn’t need an Ice Suit to freeze water; his breath will do that too. He can fly and reach places Batman and Robin can’t, and kind of eliminates the need to use the Acrobat Suit to reach those same heights. And what’s more is he can’t be damaged, so the ease of the game up to that point is increased because I can put my controller down and come back later and still not have taken any damage from the hordes of enemies around me. And this pretty much forces me to play as him because I can’t wrap my brain around not playing the immortal character that does everything that’s readily available to me. Once you finish the game and unlock the other characters, the need for Batman and Robin is almost erased entirely, which is weird because this is supposed to be Batman’s game. You don’t need the Bat Suit to break glass because you have Man Bat and Black Canary, you don’t need the Power Suit because the Penguin has explosives, you barely need the Hazard Suit because Aquaman can clean up toxic waste with his water blasts, and you don’t need the Ice Suit with Mr. Freeze around. Why bother finding a suit when I can just hold Y and switch to the character immediately? There were also things in the game that would bother a comic book nerd like myself. First of all is a complaint that some comic nerds got from the first Tim Burton Batman movie: Batman doesn’t use guns! You can’t just throw guns on the Batmobile and the Batwing all willy nilly like! I know that the enemies were just technically breaking up into Lego pieces because this is a kid’s game, but that’s the equivalent of killing in this game, and Batman doesn’t do that either. I was also confused by the fact that Wonder Woman could fly. As far as I knew, Wonder Woman’s version of flight is having a stupid invisible jet plane, and they even put that plane into the game as an unlockable vehicle. Turns out (after some Wikipedia research) they did make Wonder Woman able to fly, but it still stuck out for me as not right. Also, what’s the point with the stupid combo things? Beating enemies in quick succession made multipliers show up on the screen, but they didn’t do anything so I didn’t see the point. All it let you do is a finishing move of sorts that got you an achievement, but besides that it seemed to have no point.

Speaking of achievements and things that have no real point, one of my favorite things about the majority of the Lego games is how easy the achievements are to get. The greater majority of the games that I’ve completed 100% are Lego games, and this one keeps with the same tradition. I was able to get all of the achievements for the game in about 2 days. It’s basically just beating the game and unlocking all of the characters. The only thing that may keep people from going for them is the fact that you have to collect 250 gold bricks in the game, but even that doesn’t take very long. It just requires the patience to collect them.

The look and sound of the game were as good as a Lego game can muster. Around the time of the Pirates of the Caribbean games, they started putting their silly-looking Lego characters into landscapes that were actually very pretty as opposed to Lego backdrops that weren’t that visually compelling. They keep that up here. I also kind of liked the voice acting in the game (even though I didn’t like that there WAS voice acting in the game) because the voices were either of the people that typically voice the characters in the cartoons or they sounded a lot like them. I actually thought the guy doing the Joker’s voice was Mark Hamill for a while, although that thought kind of broke down as time went on. The person that did Harley Quinn’s voice didn’t do a very good job representing that voice, which makes me sad because I really like Harley’s voice. Also, the guy that does the Riddler’s voice? His name is Robert Paulsen. …Or at least Rob Paulsen. Does anyone else get that joke? The music was also nice in the game, particularly when you were flying around the city as that douche nozzle Superman because they used the famous music John Williams made for the movies, and that’s just a kick ass orchestration.

I think that about covers it. Lego Batman 2: DC Super Heroes doesn’t break any new ground, but I still find myself charmed by the series. The story is basic, and it bummed me out that they actually made the characters speak, but it’s still cute and amusing and the gameplay, though very easy, always manages to keep me interested. Plus, it’s super easy achievements, and I’m always on board for that. If you’ve liked the Lego games in the past, or you have kids that you want to play some games that you might enjoy yourself when they’re not playing, or you just want some easy achievements, then Lego Batman 2 gets my seal of approval. Lego Batman 2: DC Super Heroes gets “I can see you smirking in there. X-ray vision” out of “I’d have to be crazy to say no to that offer. Unless you’re just one of the voices in my head. In which case, I’m crazy anyway!”

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